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Getting
Acquainted with Flash
1. About the Tutorial
2. What Is Flash?
3. The Start Page (MX 2004 & 8)
4. The Flash Environment
5. Modifying the Document Stage
6. The Timeline
7. Zooming the Stage
8. Panels
9. The Info Panel
10. The Properties Panel
11. Using Workspace Layouts
12. File Types
13. Saving Documents
14. Closing Documents
Creating Graphics
1. Types of Graphics
2. The Tools Panel
3. Drawing Models
4. Converting Shapes Between Drawing Models (8 Only)
5. The Line Tool
6. The Pen Tool
7. The Pencil Tool
8. Reshaping, Straightening, and Smoothing Lines
9. Adjusting Line Segments and Anchor Points
10. The Brush Tool
11. The Eraser Tool
12. Creating Ovals, Rectangles, and Polygons
13. The Ink Bottle, Paint Bucket, and Eyedropper Tools
14. Custom Stroke Options
Selection Tools
and Importing Graphics
1. The Selection Tool
2. The Lasso Tool
3. Importing Artwork
4. Viewing Bitmap Properties
5. Breaking Apart a Bitmap
6. Converting a Bitmap into a Vector Graphic
Symbols
1. Symbol Properties
2. Basic Converting to Symbols
3. Graphics Symbols
4. Movie Clip Symbols
5. Button Symbols
6. Reusing Symbols
7. Editing Symbols
Working With Text
1. Types of Text Fields
2. Static Text Fields
3. Dynamic Text Fields
4. Input Text Fields
5. The Properties Panel for Text
6. Embedded and Device Fonts
7. Anti-Aliasing Text
8. Text Components
Layering and Ordering
1. Ordering Graphics
2. Separating with Layers
3. Using Distribute to Layers
4. Masking with Graphics
5. Masking with Text
Color Management
1. Color Types
2. Gradient Colors
3. The Color Swatches Panel
4. The Color Mixer Panel
5. Bitmap Fills
6. Web-Safe Colors
7. Alpha Levels
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Preferences
and Settings
1. The Preferences Dialog Box
2. General Preferences
3. Drawing Preferences
4. Clipboard Preferences
5. Warning Preferences
6. ActionScript Preferences
Building Libraries
1. Assets
2. Organizing the Library
3. Importing External Libraries
4. Sharing Assets at Author-Time
5. Sharing Assets at Runtime
Animation
1. Shape Tweening
2. Motion Tweening
3. Motion Guides
4. Frame-by-Frame Animation
Basic ActionScript
1. Introduction
2. Terminology
3. Syntax
4. Adding Basic Movie Control
5. Using Code Hints
6. Finding More ActionScript Help
Basic User Interface
Components
1. The Button Component
2. The CheckBox Component
3. The ComboBox Component
4. The List Component
5. The RadioButton Component
6. The UIScrollBar Component
7. The ScrollPane Component
Working With Navigation
1. Adding Behaviors to Buttons
2. Using Scenes
3. Using Frame Labels
4. Using Named Anchors
5. Using Comments
6. Dividing Files into Multiple SWFs
7. Loading an SWF into a Movie Clip
Working With Sound
1. Importing Sound
2. Adding Sound to the Timeline
3. Sound Options
4. Using Behaviors to Load and Play Sounds
5. Using Behaviors to Stop Sounds
6. Using Movie Clips to Play Sounds
7. Compressing Sound Files
Working With Video
1. Importing Video in MX
2. Importing Video in MX 2004
3. Importing Video in 8
4. Controlling Video Playback
5. Using the Loader Component
6. Using Video Components in 8 Pro and MX Pro 2004
Publishing Your
Movie
1. Publish Settings
2. Integrating Flash with HTML
Help
1. The Help Panel in 8
2. The Help
Panel in MX 2004
3. The Help File in MX
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e-manuals (in PDF),
along with practice exercises & keyboard shortcuts!
- Customize
your training with the easy-to-use menu.
- Clear,
easy-to-follow, step-by-step instruction.
- Watch
the training sessions as many times as you want while you practice
in your software, making it the most realistic practice available.
- The
best, most convenient way to learn on your own - at a fraction
of the price of classroom training.
- The
confidence in knowing your training was created by software training
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